Casting class

Undergraduate Program in Dimensional Practice

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The Dimensional Practice Area is an adventurous arena of four studio disciplines - Ceramics, 3D Design, Jewelry and Metal Arts, and Sculpture - built with vigorous conceptual thinking, integrating the parameters of sustainability, commitment to material exploration, and the fabrication of objects/installation with new technologies and traditional processes. Learning in Dimensional Practice courses results in an individualized practice that is shaped around sustained curiosity, technical proficiency and creative dexterity to craft unique concepts. Our Studio Laboratories, some of the finest facilities nationally, are updated annually with leading edge production equipment to provide students in Dimensional Practice vital learning experiences. The six Area faculty and five studio lab specialists are committed to students’ professional futures, creating opportunities to experiment with advanced studio equipment, promoting lively exchanges with national and international artists in workshops, focusing on national and international exhibition/publication of creative work, and the participation in discipline-specific professional organizations.


student working on a pottery wheel in ceramics"It is the mission of Ceramics at Iowa to be inclusive to all people, ways of making, material and firing choices, and disciplinary strategies. Our facilities enable any conceivable manifestation of ideas rooted in clay, and we actively seek a diverse community of makers excited to engage with each other in this interpretive environment. Our identity is one of diversity, contemporary critical discourse, and rigorous conceptual investigation.”

Faculty: Andrew Casto, Josh Van Stippen

3D Design

student working on a 3D Design project3D Design Faculty will encourage you to experiment, using a wide range of materials and approaches, integrating theory and conceptual thinking with hands-on making. The program values conceptual dexterity, sophisticated design, craftsmanship, the aesthetic quality of studio work and the meaning of social value.  Intermediate and advanced courses involve intensive inquiry in furniture, hand built bicycles, objects, fabrication, modeling and materials. The problems-based curriculum enables you to both investigate the critical questions facing designers and makers today, and develop the sophisticated skills required by changing technologies and new materials. Our studio labs, some of the finest in North America, include Computer Modeling, Virtual Reality (VR) and Computer Numerical Control (CNC) equipment including router, plasma-cutter, water jet, laser-cutter, thermoforming and Rapid Prototyping (RP).

The "Iowa Idea" permeates the study of 3D design, wherein studio art, art history, and more broadly science and the humanities, are woven.

"In the Rearview," interviews with 3D Design graduates

3D Design 2-yr Course Plan
Faculty: Monica Correia, Vakhtangi "Vako" DarjaniaHannah GivlerSteve McGuire

Jewelry and Metal Arts

Student working on a polishing machine in Jewelry and Metal Arts

The programs emphasize the development of individual artistic expression while focusing on conceptual and technical skills necessary for professional achievement. Students learn traditional and contemporary metalworking techniques including: metal fabrication, small and large scale metal casting, metal forming, enameling, anodizing, electroforming, lathe and CNC work, etching, patination, polishing, powder coating, and hydraulic forming. Students are challenged with three essential creative elements – ideation, material knowledge, and technical exploration.

Our BFA students have their own studio workspace which includes 8 individual bench areas, communal tools, a flex shaft workstation, and a washbasin style sink.

Faculty:  Kee-ho Yuen


Student woking on his sculpture projectThe Sculpture discipline, along with Metals, 3D Design, and Ceramics, is an integral part of the Dimensional Practice Area in the School of Art & Art History. A newly formed area, Dimensional Practice (DP) encourages students to develop an interdisciplinary art practice that is conceptually and technically rich. In sculpture, students are exposed to a broad spectrum of possibilities corresponding to the fluidity and malleability of the media. They are encouraged to investigate and develop an upward learning path that relies on conceptual thinking and visual information, along with hands-on knowledge of techniques, materials, and new technologies. Installation, site–specific, objects, kinetics, video, performance, robotics, bronze and aluminum casting, metal fabrication, or wood all embody an interdisciplinary exploration in search of original content. At each stage of the program, faculty will guide and challenge students to think independently and critically and grow as an artist.

Faculty: Isabel Barbuzza, Daniel Miller

Visiting Speakers in Dimensional Practice